#define MMRNMHRM_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.large"
#define MMRNMHRM_CAPTAIN_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.captain"
#define MMRNMHRM_ICON_MASK_PMAP_ANIM "ship.mmrnmhrm.icons"
#define MMRNMHRM_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.medium"
#define MMRNMHRM_MICON_MASK_PMAP_ANIM "ship.mmrnmhrm.meleeicons"
#define MMRNMHRM_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.small"
#define TORP_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.large"
#define TORP_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.medium"
#define TORP_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.small"
#define YWING_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.large"
#define YWING_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.medium"
#define YWING_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.small"
#define MMRNMHRM_RACE_STRINGS "ship.mmrnmhrm.text"
#define MMRNMHRM_SHIP_SOUNDS "ship.mmrnmhrm.sounds"
#define MMRNMHRM_VICTORY_SONG "ship.mmrnmhrm.ditty"

#include "icode.h"
