#define BUZZSAW_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.large"
#define BUZZSAW_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.medium"
#define BUZZSAW_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.small"
#define GAS_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.gas.large"
#define GAS_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.gas.medium"
#define GAS_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.gas.small"
#define KOHR_AH_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.large"
#define KOHR_AH_CAPTAIN_MASK_PMAP_ANIM "ship.kohrah.graphics.captain"
#define KOHR_AH_ICON_MASK_PMAP_ANIM "ship.kohrah.icons"
#define KOHR_AH_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.medium"
#define KOHR_AH_MICON_MASK_PMAP_ANIM "ship.kohrah.meleeicons"
#define KOHR_AH_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.small"
#define KOHR_AH_RACE_STRINGS "ship.kohrah.text"
#define KOHR_AH_SHIP_SOUNDS "ship.kohrah.sounds"
#define KOHR_AH_VICTORY_SONG "ship.kohrah.ditty"

#include "icode.h"
