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game/misc/xballs.lha

Mirror:Random
Showing:m68k-amigaosgeneric
No screenshot available
Short:Guide robots to dest
Architecture:m68k-amigaos
Date:1990-11-14
Download:http://aminet.net/game/misc/xballs.lha - View contents
Readme:http://aminet.net/game/misc/xballs.readme
Downloads:666

*****************************************************************************

                                  X-BALLS

				     by	
					
			      MARCUS OBLAK 1991.
			
*****************************************************************************

It's a VIDEOGAME. ( cool for engineers...! )
It's shareware.
Works surely on my AMIGA 500 with at least 1Mb.
I don't know if it works on other AMIGAS.
It was created by Marcus Oblak becuse he felt it was time for it. (GEEE!) 

I started the code using the powerfull BLITZBASIC in July 1990, and finished
the whole thing in November 1991 ( I had to study... )
I fixed some bugs and did it SHAREWARE in 1993.

I used BLITZBASIC instead of AMOS becouse i had memory problems.

The graphics are IFF brushes drawn by me on DPaint.
The sounds are ripped around.

The Disk should contain:
-----------------------------------------------------------------------------
 XBALLS.LHA	    (game+files) <------------| NOTE:DON'T EXTRACT this:
 XBALLS.README      (this)		      | the startup-sequence does it.
 LHA                (famous archiver)         | (Read ahead)
					      -------------------------------		
 l                  {ram-handler}	
 s		    {startup-sequence}
 LEVELS		    {game levels}	
-----------------------------------------------------------------------------

TO START THE GAME YOU MUST EXECUTE THE startup-sequence. (or Boot the disk)

If you install X-BALLS in your DH0: or similar, just be sure that the 
directory LEVELS/ is located immediatly inside the SYS: (Eg.: DH0:LEVELS/).

I was tired of waiting X-BALLS to load brushes and sounds from DF0: 
( yes ! I have got only that drive..! I feel ashame ! )
so I archived the game and it's files (not the LEVELS) into the single 
XBALLS.LHA file.

The startup-sequence extracts the files into RAM: and X_BALLS(the executable)
loads and then deletes them from there.
I did this becouse the loading results much faster this way.

-----------------------------------------------------------------------------

THE GAME.....

Ok. For some strange and inaxplicable reason, your mission is to build
circuits to steer two gummy XBALLS into a PROTO-BOX (P.B.).
You are working in a futuristic and coloured artificial area,and all you
need is your mouse.
You can access the KIT-PANEL by pressing the left mouse button.
Here you may select DIFFERENT-SHAPED-BLOCKS (D.S.B.) to build the circuit 
for the Xballs. BUT ! You may need some SPECIAL-ANIMATED-BLOCKS (S.A.B.)
which are activated whenever a Xball is close enough to them.
A big number of D.S.B. is allowed in each level.
The trouble is you may not use more then 5 S.A.B. in each level, and you
ought to drive the XBALLS into the P.B.  before timer reaches 00 .
XBALLS bounce on obstacles and feel the effects of gravity.
Selection of D.S.B. or S.A.B. may be done moving the ARTIFICIAL-ARM (A.A.) on
the desired BLOCK and clicking the LEFT-MOUSE-BUTTON(L.M.B.)(i'm going nuts!)
To exit from track-editing and from the KIT-PANEL, click the right mouse b.

Just remember: left  mouseb. = enter or select.
	       right mouseb. = return back.
	       ESC = restart game.	

	! For each level passed, a password will be displayed !
(I hate games which force you to start EVERYTHING over again and again...)

						that's all, folks!

-----------------------------------------------------------------------------

I tested the game on some friends of mine: 
I had to RIPP THEM OFF my computer !!!
They loved the game...

I hope you will too !	

Try it... and if you like it, please buy me a HARD DISK, so I could produce
more and better games, and in less time !!!

If you can't buy it for me, you could send me cash..

If you can't send me cash, you could at least E-MAIL me.
Leave messages to:


E-mail:		               PISA at SABRINA.DEI.UNIPD.IT


		Mail me!


						Marcus Oblak
		 		  via Marconi 15 Sarmego (VICENZA) ITALY 
					      tel 0444/581520

Note:
SPREAD -X-BALLS- ALL AROUND THE UNIVERSE !
-----------------------------------------------------------------------------


Contents of game/misc/xballs.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 3088    6464  47.8% -lh5- 223e Aug 13  1988 l/Ram-Handler
[generic]                  659    1088  60.6% -lh5- abaf Nov 12  1990 led
[generic]                   24      28  85.7% -lh5- 080a Nov 12  1990 levels/lev.0
[generic]                   24      28  85.7% -lh5- fc75 Nov 12  1990 levels/lev.1
[generic]                   36      51  70.6% -lh5- f341 Nov 12  1990 levels/lev.10
[generic]                   41      69  59.4% -lh5- 89b8 Nov 12  1990 levels/lev.11
[generic]                   47      95  49.5% -lh5- 550a Nov 12  1990 levels/lev.12
[generic]                   53     134  39.6% -lh5- 3683 Nov 12  1990 levels/lev.13
[generic]                   57     127  44.9% -lh5- e03c Nov 12  1990 levels/lev.14
[generic]                  137     295  46.4% -lh5- 1a3e Nov 12  1990 levels/lev.15
[generic]                  146     366  39.9% -lh5- 1792 Nov 13  1990 levels/lev.16
[generic]                   52     101  51.5% -lh5- b5ee Nov 13  1990 levels/lev.17
[generic]                   43      81  53.1% -lh5- 506f Nov 12  1990 levels/lev.18
[generic]                   65     149  43.6% -lh5- 37ec Nov 12  1990 levels/lev.19
[generic]                   25      31  80.6% -lh5- 714b Nov 12  1990 levels/lev.2
[generic]                   90     177  50.8% -lh5- e1df Nov 12  1990 levels/lev.20
[generic]                   34      49  69.4% -lh5- 4170 Nov 12  1990 levels/lev.21
[generic]                   75     182  41.2% -lh5- 5197 Nov 12  1990 levels/lev.22
[generic]                   77     162  47.5% -lh5- a3d2 Nov 12  1990 levels/lev.23
[generic]                  143     431  33.2% -lh5- 088e Nov 13  1990 levels/lev.24
[generic]                  157     422  37.2% -lh5- 92fe Nov 13  1990 levels/lev.25
[generic]                  131     329  39.8% -lh5- 4deb Nov 13  1990 levels/lev.26
[generic]                  162     432  37.5% -lh5- 6ba0 Nov 13  1990 levels/lev.27
[generic]                  125     301  41.5% -lh5- f93f Nov 13  1990 levels/lev.28
[generic]                  161     445  36.2% -lh5- dd1f Nov 13  1990 levels/lev.29
[generic]                   24      29  82.8% -lh5- 166f Nov 12  1990 levels/lev.3
[generic]                  233     718  32.5% -lh5- a24c Nov 13  1990 levels/lev.30
[generic]                  101     262  38.5% -lh5- 13ef Nov 13  1990 levels/lev.31
[generic]                  159     392  40.6% -lh5- 78bc Nov 13  1990 levels/lev.32
[generic]                  170     502  33.9% -lh5- a87b Nov 13  1990 levels/lev.33
[generic]                  218     608  35.9% -lh5- d6da Nov 13  1990 levels/lev.34
[generic]                   45      75  60.0% -lh5- 24ff Nov 13  1990 levels/lev.35
[generic]                  206     630  32.7% -lh5- ba34 Nov 13  1990 levels/lev.36
[generic]                  150     439  34.2% -lh5- a380 Nov 13  1990 levels/lev.37
[generic]                  189     509  37.1% -lh5- 9ba0 Nov 13  1990 levels/lev.38
[generic]                  149     410  36.3% -lh5- d53d Nov 13  1990 levels/lev.39
[generic]                   23      29  79.3% -lh5- 9798 Nov 12  1990 levels/lev.4
[generic]                  183     511  35.8% -lh5- 8973 Nov 13  1990 levels/lev.40
[generic]                   38      64  59.4% -lh5- ff87 Nov 13  1990 levels/lev.41
[generic]                  153     389  39.3% -lh5- 7969 Nov 13  1990 levels/lev.42
[generic]                  132     326  40.5% -lh5- 6ea5 Nov 13  1990 levels/lev.43
[generic]                  126     359  35.1% -lh5- 918d Nov 13  1990 levels/lev.44
[generic]                  128     300  42.7% -lh5- cd54 Nov 13  1990 levels/lev.45
[generic]                  170     529  32.1% -lh5- b329 Nov 13  1990 levels/lev.46
[generic]                  186     516  36.0% -lh5- 49c0 Nov 13  1990 levels/lev.47
[generic]                  134     289  46.4% -lh5- bf66 Nov 13  1990 levels/lev.48
[generic]                  223     538  41.4% -lh5- 6ec8 Nov 13  1990 levels/lev.49
[generic]                   26      29  89.7% -lh5- 03e0 Nov 12  1990 levels/lev.5
[generic]                  134     359  37.3% -lh5- 6ac6 Nov 13  1990 levels/lev.50
[generic]                   27      30  90.0% -lh5- 3dd5 Nov 12  1990 levels/lev.6
[generic]                   40      76  52.6% -lh5- b0f6 Nov 12  1990 levels/lev.7
[generic]                   69     183  37.7% -lh5- 0747 Nov 12  1990 levels/lev.8
[generic]                   67     178  37.6% -lh5- 6500 Nov 12  1990 levels/lev.9
[generic]                31792   52704  60.3% -lh5- c9f1 May 27  1992 lha
[generic]                   56      60  93.3% -lh5- 3757 Nov 14  1990 s/startup-sequence
[generic]               223551  223551 100.0% -lh0- 4296 Nov 14  1990 xballs.lha
[generic]                 1916    4039  47.4% -lh5- 7f2c Nov 13  1990 xballs.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        57 files  266470  301670  88.3%            Nov 14  1990

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